Lead 3d Lighting Artist Assassin S Creed Invictus jobs in Montreal – Browse 238 openings on RoboApply Jobs

Lead 3d Lighting Artist Assassin S Creed Invictus jobs in Montreal

Open roles matching “Lead 3d Lighting Artist Assassin S Creed Invictus” with location signals for Montreal. 238 active listings on RoboApply Jobs.

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Ubisoft Entertainment S.A. logo
Full-time|On-site|Montreal

Ubisoft Montreal seeks a Lead 3D Lighting Artist to define the visual atmosphere of Assassin's Creed Invictus. This role focuses on shaping the game's environments through lighting that enhances immersion and supports gameplay. The position is based in Montreal and centers on the artistic and technical aspects of lighting design for a major title in the Assa…

Apr 23, 2026
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Ubisoft Entertainment S.A. logo
Full-time|On-site|Montreal

Ubisoft Montreal is hiring a Principal Lighter to lead the lighting team on Assassin's Creed Invictus. This position plays a key role in defining the visual tone and atmosphere of the game, shaping how players experience its world. Role overview The Principal Lighter guides the lighting department, working closely with artists and other teams to set the overall mood. Lighting decisions in this role have a direct impact on storytelling and player immersion throughout the game. What you will do Lead the lighting department for Assassin's Creed Invictus Establish the visual style and mood across the game Use lighting to support storytelling and deepen immersion Help ensure the visuals draw in and engage players

Apr 23, 2026
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Ubisoft Entertainment S.A. logo
Full-time|On-site|Montreal

Join the creative team at Ubisoft as a Special Effects Artist for the highly anticipated Assassin's Creed Invictus. In this role, you will be responsible for crafting stunning visual effects that will bring our game worlds to life. Collaborate with designers and programmers to ensure that your effects enhance gameplay and immerse players in the experience.

Apr 1, 2026
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Ubisoft Entertainment S.A. logo
Full-time|On-site|Montreal

Join the talented team at Ubisoft as a Senior Character Artist for the highly anticipated Assassin's Creed Invictus. In this role, you will be responsible for creating stunning character designs that embody the essence of the Assassin's Creed universe. Collaborate closely with the design and animation teams to ensure seamless integration of character assets into the game.

Mar 18, 2026
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Ubisoft Entertainment S.A. logo
Full-time|On-site|Montreal

Become a pivotal part of our creative team as a VFX Artist for the highly anticipated Assassin's Creed Invictus. In this role, you will leverage your artistic vision and technical skills to create stunning visual effects that enhance the gaming experience. Collaborate closely with designers, animators, and programmers to push the boundaries of visual storytelling in our immersive worlds.

Apr 1, 2026
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Ubisoft Entertainment S.A. logo
Full-time|On-site|Montreal

As a Creative Director at Ubisoft Montreal, you will be instrumental in shaping the overarching vision that drives our game development process. Your leadership will cultivate a collaborative atmosphere that sparks creativity, motivating teams to generate innovative ideas that align with our artistic direction.In this role, you will ensure that all production efforts are harmonized towards a unified objective, guaranteeing that every decision enhances the gaming experience we aim to deliver to players worldwide.Key Responsibilities:Articulate a clear and engaging creative vision for the game.Collaborate closely with team members to integrate various elements of design, graphics, narrative, and technology into a cohesive whole.Effectively communicate the creative vision throughout the production process to guide and inspire teams.Present the game vision to editorial and upper management, advocating for your team and the project.Ensure the game's quality and consistency, aligning creative aspects with branding and strategic goals.Discuss and prioritize production timelines, scopes, and objectives with the producer.Travel both locally and internationally to showcase the game, engage with external partners, and visit co-development studios.

Feb 20, 2026
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Ubisoft Entertainment S.A. logo
Full-time|On-site|Montreal

As the Creative Director at Ubisoft Montreal, you will be responsible for establishing and articulating the high-level vision that shapes the game we are developing. You will lead the overall creative direction, fostering a collaborative creative environment that inspires teams to generate the best ideas to support this vision.Your role will ensure that all team efforts are aligned towards a common goal and shared vision. You will guarantee that every choice made during production reflects the essence of the game and brings its intended experience to life for players around the globe.Key Responsibilities:Define a clear and coherent creative vision for the game.Collaborate closely with other leadership team members to develop their specific components of the vision and unify your concepts to connect all aspects of design, graphics, narrative, and technical elements.Communicate and emphasize creative direction throughout production to guide teams.Present the game vision to the editorial team and senior management, representing your team and the project to them.Validate the consistency and quality of the game, ensuring creative alignment between the brand, experience, and strategy.Review and discuss priorities, timelines, and production scope with the producer.Travel locally and internationally to present the game, meet external partners, visit co-development studios, etc.

Feb 20, 2026
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jobsforhumanity logo
Full-time|On-site|Montreal

Join our dynamic team as an Online C++ Programmer working on the highly anticipated Assassin’s Creed Codename Invictus. In this role, you will be at the forefront of game development, utilizing your expertise in C++ to create immersive online experiences. Collaborate with a passionate team of developers to bring innovative gameplay mechanics to life and ensure top-notch performance in a vibrant game environment.

Jul 19, 2025
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jobsforhumanity logo
Full-time|On-site|Montreal

Join the dynamic team at jobsforhumanity as a Senior Gameplay Programmer for the highly anticipated project, Assassin’s Creed: Codename INVICTUS. You will play a crucial role in shaping innovative gameplay experiences that engage players worldwide. This position offers an exciting opportunity to work in a collaborative environment with cutting-edge technology.

Oct 29, 2025
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jobsforhumanity logo
Full-time|On-site|Montreal

Join the team behind the iconic Assassin's Creed franchise as an Online Programmer specializing in Networks (C++). In this pivotal role, you will collaborate with talented developers to create immersive online experiences for players worldwide. Your expertise in C++ and network programming will be crucial in enhancing the game's functionality and performance.

Jul 19, 2025
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Rodeo FX logo
Full-time|On-site|Montreal

Join our dynamic team at Rodeo FX as a Senior Lighting Artist on a temporary contract. In this pivotal role, you will leverage your expertise in lighting techniques to create stunning visual experiences across various projects. Collaborate closely with other talented artists and contribute to the artistic vision of our productions.

Apr 13, 2026
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Rodeo FX logo
Full-time|On-site|Montreal

Join our dynamic team at Rodeo FX as a Senior Lighting Artist on a temporary contract basis. In this role, you will leverage your artistic vision and technical skills to create stunning lighting effects that enhance our 3D projects. Your contributions will be crucial in bringing our animations to life, ensuring they meet the high standards of our clientele.

Apr 13, 2026
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Gameloft logo
Full-time|On-site|Montreal

Role overview Gameloft seeks a Lead 3D Artist - Props to shape the visual style of Disney Dreamlight Valley in Montreal. This role focuses on guiding the design and production of 3D props, working alongside artists and game designers to bring the game's world to life. The position plays a key part in supporting both characters and environments through detailed asset creation. What you will do Direct the creation of 3D props and accessories for Disney Dreamlight Valley Work closely with fellow artists and designers to ensure assets align with the project’s artistic direction Help build the game's storytelling and atmosphere by producing high-quality 3D models

Apr 27, 2026
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Outpost VFX logo
Full-time|On-site|Montreal

Join our innovative team at Outpost VFX as a Senior Lighting Artist in the vibrant city of Montreal! As a key contributor, you will be responsible for creating stunning visual effects that captivate audiences worldwide. You will work closely with our talented team of artists and supervisors to ensure that lighting enhances the narrative and emotional impact of each project.

Mar 26, 2026
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Rodeo FX logo
Contract|On-site|Montreal

Rodeo FX is hiring a Lighting Lead for a temporary contract position based in Montreal. This role centers on leading the lighting department and supporting the visual quality of 3D projects. Role overview The Lighting Lead oversees the team responsible for lighting across a range of 3D visual effects work. The position involves solving technical and artistic lighting challenges, while helping maintain the creative vision set for each production. Key responsibilities Guide and support the lighting team throughout project lifecycles Address complex lighting issues to achieve high-quality visual effects Contribute to the artistic direction of 3D productions Location This contract role is located in Montreal.

Apr 29, 2026
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Haven logo
Contract|On-site|Canada, Quebec, Montreal

Join Haven as a Senior Lighting Artist on a one-year contract. Bring your artistic vision to life by creating stunning lighting effects that enhance the visual storytelling in our projects. Collaborate closely with our talented team of artists and developers to ensure that our lighting techniques are innovative and effective.

Mar 23, 2026
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Ubisoft Entertainment S.A. logo
2D-3D Artist at Ubisoft | Montreal

Ubisoft Entertainment S.A.

Full-time|On-site|Montreal

Join our creative team at Ubisoft as a 2D-3D Artist, where you will have the opportunity to bring your artistic vision to life in an innovative environment. Your role will involve creating stunning visuals and assets for our games, contributing to the overall aesthetic and user experience.As a vital member of our artistic team, you will work closely with designers and developers to ensure a seamless integration of art and functionality. Your creativity and technical skills will help elevate our game projects to new heights.

Apr 8, 2026
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Rodeo FX logo
Full-time|On-site|Montreal

Role overview Rodeo FX seeks a Senior Lighting Artist to join the Montreal team for the TMNT 2 project. The position centers on building lighting setups that enhance the film’s storytelling and atmosphere. Key responsibilities Collaborate with directors and fellow artists to design lighting that shapes the mood of each scene Create and refine lighting setups to emphasize character and environment details Ensure every frame supports the narrative and connects with viewers Collaboration This role requires frequent teamwork with creative leads and colleagues. Sharing input and responding to feedback are essential to achieving strong visual results for TMNT 2.

Apr 20, 2026
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Ubisoft Entertainment S.A. logo
Full-time|On-site|Montreal

Join Ubisoft, a global leader in the gaming industry, as a Senior 2D-3D Artist in our Marketing department. In this dynamic role, you will contribute to the creation of stunning visual content that engages and excites our audience. You will collaborate with a talented team of artists and marketers to develop innovative design solutions that elevate our brand and products.

Mar 26, 2026
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Rodeo FX logo
Full-time|On-site|Montreal

Rodeo FX is looking for a Senior Lighting Artist to join the TMNT 2 project in Montreal. This role centers on lighting animated characters and environments, aiming for visually impressive results that support the storytelling of a well-known franchise. Key Responsibilities Collaborate with fellow artists and technical staff to design and implement lighting for animation sequences Shape the visual tone and atmosphere of the project through expert lighting choices Use lighting techniques to enhance the appearance and mood of animated characters and scenes Collaboration and Teamwork Work as part of a creative team that encourages artistic development and values input from diverse perspectives. The group is dedicated to producing high-quality visuals and supporting each other's growth.

Apr 20, 2026

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