Skilled 3d Props Artist jobs in Yerevan – Browse 9 openings on RoboApply Jobs

Skilled 3d Props Artist jobs in Yerevan

Open roles matching “Skilled 3d Props Artist” with location signals for Yerevan. 9 active listings on RoboApply Jobs.

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Sperasoft logo
Full-time|On-site|Yerevan, Yerevan, Armenia

Join our dynamic art team at Sperasoft as we seek talented 3D Props Artists to enhance our growing portfolio of engaging and immersive projects. We are excited to welcome individuals with a keen eye for detail and a passion for creating story-driven assets that elevate gameplay experiences.If you're skilled in crafting intricate 3D models and thrive in a col…

Apr 27, 2026
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Sperasoft logo
Full-time|On-site|Yerevan, Yerevan, Armenia

Join our dynamic team at Sperasoft as a Senior 3D Character Artist (Creatures). In this role, you will harness your artistic talents to create captivating 3D character models, focusing particularly on creatures that enhance the gaming experience. Collaborate with fellow artists and developers to push the boundaries of visual storytelling and engage players in new ways.

Apr 8, 2026
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Sperasoft logo
Full-time|On-site|Yerevan, Yerevan, Armenia

Join our dynamic team at Sperasoft as a talented 3D Character Artist! We are expanding our core character art team and collaborating on several exciting high-profile projects with renowned partners. We prioritize aligning the right talent with the right project, starting with understanding your aspirations and guiding you to the ideal fit within our projects.Responsibilities:Design and produce high-quality, realistic 3D character assets, overseeing the entire process from concept to final in-engine implementation, which includes sculpting, retopology, UV unwrapping, and PBR texturing.Craft hard-surface accessories and armor that seamlessly blend with organic character designs.Refine and process scanned data, especially heads, to achieve production-ready quality standards.Engage in effective collaboration with art directors, leads, and team members to realize the project's artistic vision.Participate in critique sessions and apply feedback to maintain the highest quality standards.Requirements:A robust portfolio showcasing exceptional 3D character modeling skills with an emphasis on realism.Thorough understanding of human anatomy and its application to both organic and hard-surface elements (e.g., helmets, armor).Experience with cleaning and preparing scanned head data for production is a significant advantage.Proficiency in industry-standard software such as ZBrush, Maya/Blender, Substance Painter, and Marmoset Toolbag/Unreal Engine.Demonstrated skills in Marvelous Designer for creating lifelike clothing.Able to interpret concept art and adhere to art direction within technical limitations.Excellent communication skills and a collaborative, team-oriented approach.Benefits:Collaborate with an international team of top-tier professionals on exciting and challenging projects.Access to learning & development opportunities, including mentoring, lectures, and participation in industry conferences.Comprehensive medical care package.Flexible working hours.Complimentary breakfasts, snacks, fruits, and beverages throughout the day.A supportive and friendly team environment.Additional benefits such as a care bonus for health, educational, and safety needs.

Feb 3, 2026
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Sperasoft logo
Full-time|On-site|Yerevan, Yerevan, Armenia

Sperasoft is on the lookout for an exceptional Senior Lighting Artist, someone who is not only skilled in creating stunning lighting scenarios for games but also passionate about enhancing the visual storytelling of gaming experiences. If you bring at least three years of experience in the gaming industry, a portfolio showcasing a shipped title, and a drive to collaborate with talented teams to create immersive experiences enjoyed by millions, we want you to be part of our journey. Join us as we redefine visual excellence in game development!Key Responsibilities:Design lighting solutions that align with artistic direction and meet client expectations while enhancing the work of other departments.Innovate realistic lighting schemes that reflect the mood and requirements of the scene.Engage with the Art Director and client representatives to ensure the quality of work meets the desired standards.Collaborate with cross-functional teams to fulfill lighting needs that support target quality.Utilize lighting to enhance art style and atmosphere.Balance visual quality with performance constraints.Work closely with the Art Director and Technical Director to validate and refine lighting quality based on feedback.Estimate and create tasks for the Lighting Art team.Assess lighting quality post-changes from other departments and implement necessary enhancements.Address lighting bugs identified by testers.Optimize lighting for the best possible image quality while adhering to engine limitations.Contribute to a collaborative team environment.Qualifications:A minimum of 3 years' experience as a Lighting Artist in the gaming industry, with prior senior or lead responsibilities and at least one completed title in your portfolio.Deep understanding of color theory, lighting, and composition.Proficient in real-time and pre-rendered lighting techniques.Familiarity with Unreal Engine 4 and 5, including techniques like Lumen, VSM, and Nanite is advantageous.Experience with DCC tools such as Maya, 3ds Max, or Blender, and 2D/3D art tools like Photoshop, Substance Painter, or Substance Designer relevant to Lighting Art production.Proactive and initiative-driven with a meticulous eye for detail.Able to provide and receive constructive feedback and adapt to evolving requirements.Creative and resourceful problem-solver.Self-motivated with excellent communication skills and a collaborative spirit.Preferred Skills:Experience in photography.Background in other areas of computer graphics would be beneficial.

Feb 19, 2026
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Sperasoft logo
Full-time|On-site|Yerevan, Yerevan, Armenia

Responsibilities:Collaborate closely with engineers and artists to optimize and enhance asset production processes.Design and implement tools for efficient asset management within the game engine.Create and update shaders to improve visual fidelity.Optimize assets, shaders, and production pipelines based on specified hardware requirements.Address and resolve technical issues through effective troubleshooting.Contribute positively to a collaborative team environment.Document processes and tools related to production pipelines.Requirements:Minimum of 3 years of experience as a Technical Artist in game development.Proficient in Unreal Engine 5.Strong grasp of Blueprints and Editor Utility Widgets.Basic knowledge of at least one programming language (Python, C#, C++).Experience in shader programming, including UE4/UE5 Materials system and HLSL/GLSL.Experience in developing art production tools.Self-driven with excellent problem-solving skills and a collaborative spirit.Intermediate or higher level of English proficiency.

Mar 9, 2026
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Sperasoft logo
Full-time|On-site|Yerevan, Yerevan, Armenia

Join the innovative team at Sperasoft as a Material Artist, where your creativity and technical skills will shine. In this role, you will collaborate with our talented art and design teams to craft visually stunning materials that adhere to our high technical standards. Your expertise in adapting stock textures, including those sourced from Megascans, will be key to fitting seamlessly within our production pipelines.If you are passionate about materials creation and have a knack for delivering top-notch, production-ready assets while meeting rigorous technical specifications, this is the ideal position for you.Key Responsibilities:Design and develop high-quality benchmark materials using tools such as Substance Designer, Substance Painter, ZBrush, or other digital content creation tools.Ensure all materials are compatible and interchangeable within the project framework.Work closely with Level Artists to produce user-friendly materials that facilitate level construction.Collaborate with the Lead Artist to ensure materials are properly integrated and function effectively with project-specific shaders, including features like tinting and height blends.Maintain the integrity and consistency of the material library.Research and implement the latest industry trends and material creation techniques independently.Select the most suitable software for each task, demonstrating versatility beyond just Substance Designer.Be prepared to assist with basic prop modeling tasks when material creation projects are temporarily unavailable.

Mar 13, 2026
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Sperasoft logo
Level Artist

Sperasoft

Full-time|On-site|Yerevan, Yerevan, Armenia

Join our talented art team at Sperasoft as a Level Artist, where you will have the chance to craft immersive and visually stunning game environments. In this role, you will closely adhere to art direction and references, ensuring that the levels you design resonate with the game's atmosphere, narrative, and stylistic elements.Your keen attention to detail, coupled with your ability to work independently, will empower you to take initiative in creating visually appealing worlds. Your artistic insights will play a vital role in achieving the overall visual excellence of our games.Responsibilities:Design and enhance environments to improve gameplay readability, player navigation, and visual storytelling.Ensure levels meet the project's quality standards and artistic direction.Collect and organize reference materials for environment assets.Adhere to studio pipelines, naming conventions, and asset management protocols.Construct and modify modular environment assets to develop architectural and environmental settings.Prepare visual breakdowns, reference boards, and asset lists as needed.Provide production and artistic support to the Lead Level Artist.Integrate environment assets and textures into levels.Collaborate with Tech Art and Design to optimize levels for performance (including draw calls, LODs, streaming).Establish asset properties related to visuals and performance (LODs, collisions, materials).Assist in bug fixing and visual refinement throughout production and testing phases.Assess level quality within the engine and implement necessary enhancements.

Jan 29, 2026
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Sperasoft logo
Full-time|On-site|Yerevan, Yerevan, Armenia

Sperasoft is expanding its creative team and is in search of a talented and experienced Lead Level Artist to enhance our existing environment art team. We have built a strong foundation, but we aspire to elevate our artistic quality through your contributions and mentorship.This role is not limited to management duties; we are seeking an engaged leader who is eager to actively model environments, execute set dressing, and construct levels within the game engine. Your hands-on approach will not only showcase your skills but also foster growth and development among team members.Key Responsibilities:Work closely with Level Designers and the Art Director to uphold visual quality and gameplay integrity.Enhance team capabilities by sharing knowledge, techniques, and best practices.Create environment assets including modular components, props, terrain features, and hero assets.Engage in set dressing, focusing on composition, narrative through props, decals, and scene staging.Regularly build and refine level art in the game engine.Maintain technical performance (e.g., LODs, draw calls, memory) while achieving high visual standards.Proactively develop high-quality models to fill gaps in modular kits.Provide constructive reviews of team members’ work.Ideal Candidate:Passionate about modeling and dressing environments rather than solely directing others.A leader who earns respect through active participation and collaboration.Enthusiastic about team development and mentoring, rather than working in isolation.

Apr 13, 2026
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Sperasoft logo
Full-time|On-site|Yerevan, Yerevan, Armenia

Responsibilities:Design and develop game user interfaces, enhancing existing screens and creating new ones as needed.Collaborate with team members to gather necessary project information.Create compelling UI graphics that adhere to the established visual style.Provide accurate time estimates and deliver results within specified deadlines.Work closely with UX Designers, producers, and game designers to develop innovative solutions for product visuals and user experience.Integrate UI components into the game, collaborating closely with engineering and tech art teams.Produce motion design for UI elements and screen transitions.

Feb 15, 2026

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