About the job
Are you ready to #JOINTHEREBELLION!
For three decades, we have been independently crafting and publishing outstanding video games across various studios established by Jason & Chris Kingsley. However, Rebellion is more than just a game developer; we also operate our own film studio, design board games, publish books, and bring to life incredible comics and graphic novels through 2000AD, including the iconic Judge Dredd.
We are on the lookout for passionate and skilled Engine Programmers eager to take on their next thrilling challenge! Join us in working on our ambitious large-scale projects, developed by a distinguished team known for their exceptional shooter games.
We seek talented individuals who possess a profound understanding of game engine mechanics and a fervor for constructing the systems that drive engaging and immersive gaming experiences. Our talented Engine team is at the heart of shaping the technical backbone of our projects.
Utilizing a proprietary, cross-platform engine, we welcome applicants with diverse engine system experiences. If you are proficient in C++ and comfortable navigating large, mixed-codebases while thriving in collaborative environments, this is your opportunity to make a significant impact.
This exciting position can be based in any of our studios located in Oxford or Warwick, providing flexibility and collaboration opportunities with a world-class team! We offer a relocation package that includes moving assistance, temporary accommodation, and comprehensive support to ensure a smooth transition to your new surroundings.
While we believe in the importance of in-person collaboration and encourage working from our studio's headquarters, we also recognize the value of flexibility. We are open to discussing hybrid work options tailored to individual needs.

