About the job
WHAT MAKES US EPIC?
At the heart of Epic’s success is a team of talented and passionate individuals. We pride ourselves on fostering a collaborative, welcoming, and creative environment. Whether it's developing award-winning games or crafting cutting-edge engine technology that empowers others to create visually stunning interactive experiences, we are always at the forefront of innovation.
Being part of Epic means being a member of a team that continuously strives to support our community and users. We are committed to innovation that raises the standards of both engine and game development.
ART
What We Do
Unleash your artistic talent alongside a world-class team of environment, character, and concept artists who are dedicated to innovation and inspiration.
Your Role
Epic is seeking a skilled Environment Art Lead to join the Rocket League team. In this pivotal role, you will work closely with the Art Director to define, uphold, and enhance the visual quality of Rocket League’s environments, ensuring a balance of realism, clarity, and performance across the game. You will lead and collaborate with a diverse team of artists and external partners to produce high-quality environments efficiently. This position demands a strong combination of artistic vision, technical expertise, and leadership skills, with a proven track record of delivering games featuring realistic 3D environments and managing extensive outsourcing workflows. You’ll collaborate closely with the Art Director, Design Leads, Engineers, and Production teams to ensure that the visual direction is understood and executed, with a focus on delivering cohesive, high-performance, and engaging environments.
Responsibilities
- Foster creativity by defining and driving the Environment Art vision for Rocket League while adhering to established visual standards.
- Collaborate with Discipline Leads, Production, and Outsourcing teams to deliver high-quality content efficiently.
- Translate high-level artistic direction into clear, actionable guidance for both internal teams and external partners.
- Support the Art Director by conducting reviews, providing feedback, and ensuring team alignment.
- Act as the representative for the Art Director in interdisciplinary meetings, reviews, and planning sessions as needed.
Qualifications
- A solid understanding of environment art for games, including realistic architecture, natural landscapes, and the seamless integration of manmade and organic elements.

