Mobile Game UI/UX Artist
Limit BreakTokyo
On-site Full-time
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Experience Level
Experience
Qualifications
Qualifications ● Over 3 years of hands-on experience in UX/UI design for mobile applications.● Proficient in Unity UI systems including prefabs, Canvas, and animations.● Strong portfolio showcasing relevant work in UI/UX design.
Mobile Game UI/UX Artist
About Us
At Limit Break, we are driven by deep expertise, personal and industry growth, and exceptional technology. As a global leader in the mobile gaming industry, we are dedicated to transforming the digital marketplace beyond gaming and building vibrant communities. By leveraging cutting-edge technology and cryptocurrency, we offer experiences that connect people worldwide through our creative vision.
Supported by notable investors such as Buckley Ventures and Paradigm Ventures, we are on the lookout for talented individuals to help shape the future of the gaming industry.
Join Limit Break and participate in our challenges to push the limits of creativity and passion.
Responsibilities
User Experience (UX) Design
● Define and document user flows and in-app navigation structures.
● Create wireframes, interaction diagrams, and prototypes that clearly communicate UX concepts.
● Identify user pain points and propose refined solutions from the user's perspective.
● Collaborate with product and development teams to align UX with business and technical objectives.
User Interface (UI) Art & Design
● Design polished mockups, screens, and UI components using Photoshop.
● Animate UI interactions and micro-transitions to enhance user engagement.
● Maintain visual consistency and accessibility across mobile platforms.
● Deliver production-ready assets and behaviors suitable for Unity implementation.
● Enhance visual quality and streamline production pipelines using AI tools.
Integration with Unity
● Implement and adjust UI elements using Unity UI systems (Canvas, RectTransform, Animator, etc.).
● Understand and apply best practices for asset structure, resolution independence, and performance optimization.
● Create and manage pull requests with organized art and prefab assets.
● Collaborate closely with engineers to ensure smooth integration of UI into gameplay and application logic.
Qualifications
● Over 3 years of hands-on experience in UX/UI design for mobile applications.
● Proficient in Unity UI systems including prefabs, Canvas, and animations.
● Strong portfolio showcasing relevant work in UI/UX design.
About Limit Break
Limit Break is a pioneering force in the mobile gaming sector, emphasizing expertise, growth, and innovation. We are committed to revolutionizing the digital market and fostering engaging communities through advanced technology and creativity.
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