Associate Producer - Dead by Daylight
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Behaviour Interactive
Step into the innovative realm of video game development with Behaviour Interactive, a leading independent studio located in Montreal. With a workforce of over 1,200 dedicated professionals, we pride ourselves on creating extraordinary gaming experiences across PC, console, and mobile platforms. Our studios extend beyond Montreal to Toronto, Rotterdam, and t…
Behaviour Interactive
Are you excited to embark on an adventure in cutting-edge video game development? Based in Montreal, Behaviour Interactive stands as a leader in the gaming sector, creating unforgettable experiences across PC, console, and mobile platforms. With over 1200 dedicated employees and studios in Toronto, Rotterdam, and the UK, our vibrant, independent studio thrives on two main pillars: Services and Original Games. Our Services team partners with industry giants such as Disney, Sony, Activision, and Nintendo, delivering top-notch development services and creating immersive location-based entertainment (LBE). Simultaneously, our Original Games unit stretches creative boundaries with popular IPs like the acclaimed Dead by Daylight. Join us and contribute to the future of interactive entertainment!At Behaviour Interactive, we wholeheartedly believe in diversity and inclusivity. We foster a creative environment where everyone is valued, regardless of age, gender, ethnicity, religion, sexual orientation, disability, or any other protected characteristic as outlined by applicable law.The Senior Business Analyst/Power Platform Expert will be instrumental in enhancing and optimizing our corporate tools. This role involves close collaboration with internal stakeholders, external vendors, and various back-office teams to analyze business requirements, evaluate and design solutions, and oversee end-to-end delivery, ensuring new features are robust, scalable, and aligned with our operational objectives.
Join Mistplay as a Staff Machine Learning Engineer, leading the development of cutting-edge AI solutions in the mobile gaming sector. Mistplay is recognized as the foremost loyalty application for mobile gamers, empowering millions to explore new games while earning rewards for their time and investment. Our mission is to enhance the mobile gaming experience for users globally. Download Mistplay on the Google Play Store here and connect with us on Instagram, Twitter, and Facebook. Please Note: In Canada , Mistplay follows a hybrid model of 2 days per week in-office at our locations in Toronto (400 University Ave) and Montreal (1001 Blvd. Robert-Bourassa).
About the RoleWe are seeking two highly skilled backend engineers to become integral members of our dynamic team in Montreal and Berlin. In this role, you will be instrumental in enhancing our technological capabilities by significantly improving our core backend functionalities, thereby enabling other teams to efficiently utilize this backend.If you are enthusiastic about creating exceptional products, thrive in a fast-paced environment, and are eager to contribute to the growth of an ambitious startup, then this opportunity is tailor-made for you.Our Technology Stack:Python / FastAPIPostgreSQL / MongoDB / ElasticCloud LLM providers + bare metal GPUsGoogle Cloud Platform (GCP)Joining us as an early team member means assuming significant responsibilities from the outset, with the chance to influence our foundational technological stack and infrastructure.As part of one of the most forward-thinking AI companies today, you will collaborate with a talented team of colleagues who are leaders in their respective domains, creating an incredibly stimulating work environment. Your ResponsibilitiesOwn the delivery of complex projects, collaborating with cross-functional teams to ensure the timely completion of mission-critical components.Gain a comprehensive understanding of Reliant's overarching vision and incorporate this into your architectural and process decisions.Provide insightful feedback to refine UI/UX concepts and assist in planning backend and infrastructure enhancements.Take proactive steps to maintain long-term code quality and architectural integrity. QualificationsWe are looking for a candidate with a proven track record in backend or full-stack development, with a focus on rapid innovation and effective systems design to facilitate scalability for both opportunities and team growth.You will excel in this position if you possess the following skills and experiences:5+ years of demonstrable experience in building backend services or distributed systems.Experience in designing, building, testing, and maintaining backend services and APIs that support product features, including the ability to write robust, production-quality code.Engage in system and service design; contribute to architectural discussions and make informed decisions regarding scalability, latency, cost, and reliability.Ability to navigate ambiguity and translate high-level requirements into actionable implementation plans.Collaborate with cross-functional partners including product management, frontend, UX, data, and operations to define requirements, plan implementations, and deliver features.Ensure code quality through writing, reviewing, and enhancing unit/integration tests.
Join Gameloft in Montreal as a Senior Gameplay Programmer for our latest exciting new IP project on PC and Console. In this pivotal role, you will lead the development of engaging gameplay mechanics, collaborating with a talented team to create immersive gaming experiences that resonate with players worldwide.
Behaviour Interactive
Are you ready to embark on an exhilarating journey in video game development? Based in Montreal, Behaviour Interactive stands at the forefront of the gaming industry, creating unforgettable experiences across PC, console, and mobile platforms. Our vibrant, independent studio is home to over 1200 passionate professionals, with additional studios located in Toronto, Rotterdam, and the UK. Our daily operations center around two primary business areas: Services and Original Games. The Services team collaborates with entertainment powerhouses like Disney, Sony, Activision, and Nintendo to deliver outstanding work-for-hire development and innovative immersive location-based entertainment (LBE). At the same time, our Original Games unit continually tests creative boundaries, featuring our signature IPs, including the renowned Dead by Daylight. Join us and contribute to shaping the future of interactive entertainment!At Behaviour Interactive, we are committed to creating a fair and inclusive environment where diversity is celebrated. We welcome individuals from all backgrounds, including different ages, genders, ethnicities, and other protected characteristics in accordance with applicable law.We invite you to define the research vision that will inform and enhance Behaviour's gaming worlds, deepening our understanding of the players who bring them to life.The Research Director will establish the vision, strategy, and operational framework for all research initiatives across the organization, covering both Consumer & Market Research and User Research. This role is essential in building and leading a cohesive research organization that delivers high-quality, actionable insights to guide design, product development, marketing, and business strategy.As the research counterpart to the Analytics Director, the Research Director will ensure that both qualitative and quantitative research practices are executed with methodological integrity, strategic focus, and alignment with business objectives. This position plays a pivotal role in shaping how leadership and teams understand players, users, and market trends, integrating research into the decision-making process throughout the product lifecycle.
Ubisoft Entertainment S.A.
Join our innovative team at Ubisoft as a Senior User Interface Artist, where you will play a crucial role in defining the visual style and user experience of our cutting-edge games. Your artistic vision will help create intuitive interfaces that enhance player engagement and enjoyment.As a Senior User Interface Artist, you will collaborate closely with game designers, producers, and developers to deliver compelling UI solutions that align with our game's creative vision. You will be responsible for creating high-quality graphics, animations, and layouts, while ensuring the user interface is both functional and visually appealing.
jobsforhumanity
Join the dynamic team working on Rainbow Six Siege as a Technical Animator. In this pivotal role, you will collaborate with the animation and technical teams to bring characters to life through motion and performance. Your expertise will contribute to creating immersive gameplay experiences that resonate with players worldwide.
Join the innovative team at Rainbow Six as a Machine Learning Programmer specializing in character and animation. This role invites you to leverage your expertise in machine learning to enhance the gaming experience, creating lifelike characters and animations that captivate players. Collaborate with talented designers and developers to push the boundaries of what's possible in game design.
Ubisoft Entertainment S.A.
As the Creative Director at Ubisoft Montreal, you will be responsible for establishing and articulating the high-level vision that shapes the game we are developing. You will lead the overall creative direction, fostering a collaborative creative environment that inspires teams to generate the best ideas to support this vision.Your role will ensure that all team efforts are aligned towards a common goal and shared vision. You will guarantee that every choice made during production reflects the essence of the game and brings its intended experience to life for players around the globe.Key Responsibilities:Define a clear and coherent creative vision for the game.Collaborate closely with other leadership team members to develop their specific components of the vision and unify your concepts to connect all aspects of design, graphics, narrative, and technical elements.Communicate and emphasize creative direction throughout production to guide teams.Present the game vision to the editorial team and senior management, representing your team and the project to them.Validate the consistency and quality of the game, ensuring creative alignment between the brand, experience, and strategy.Review and discuss priorities, timelines, and production scope with the producer.Travel locally and internationally to present the game, meet external partners, visit co-development studios, etc.
Ubisoft Entertainment S.A.
Join the dynamic team at Ubisoft as a Senior Gameplay Animator specializing in AI for the renowned Far Cry franchise. In this pivotal role, you will be responsible for creating realistic and engaging animations that enhance the player experience. Collaborate closely with designers and programmers to integrate animations seamlessly into the game environment.
Behaviour Interactive Inc.
Are you ready to immerse yourself in the forefront of innovative video game development? Based in the vibrant city of Montreal, Behaviour Interactive is a leading force in the gaming industry, dedicated to creating unforgettable experiences across PC, console, and mobile platforms. Our energetic, independent studio is home to over 1200 passionate professionals, with additional studios in Toronto, Rotterdam, and the UK. Our daily operations are centered around two primary business areas: Services and Original Games. Our talented Services team collaborates with renowned gaming and entertainment partners such as Disney, Sony, Activision, and Nintendo, delivering outstanding work-for-hire development and pioneering immersive location-based entertainment (LBE). Simultaneously, our Original Games division pushes creative boundaries with our signature intellectual properties, including the beloved Dead by Daylight. Join us and be part of the evolution of interactive entertainment!At Behaviour Interactive, we believe in equitable opportunities for all. We foster a diverse and creative workplace where every individual is valued. We welcome talent from all backgrounds, regardless of age, gender, ethnicity, religion, sexual orientation, or any other protected characteristic under applicable laws.Be a key player in shaping the future of an iconic survival franchise.For over a decade, 7 Days to Die has captivated more than 20 million players globally. With Behaviour Interactive partnering with The Fun Pimps, we are embarking on an exciting new chapter of growth, merging deep live game expertise with the franchise's creative legacy. This unique opportunity allows you to elevate a cherished game, enhance its long-term potential, and influence the future for millions of players.The Design Director will own the gameplay vision for the project, overseeing the overall playability, feel, and evolution of the game. Collaborating closely with the Creative Director, the Design Director transforms creative vision into coherent systems, mechanics, and player experiences that are engaging and rich. This position leads the entire design team across various facets, including gameplay, content, economy, combat, user experience, and progression. The Design Director establishes the standard for design quality, structure, and communication, while actively participating in feature prioritization, pacing, and mechanical harmony. This role is critical in ensuring the game offers a comprehensive and fulfilling experience that meets the expectations of players and publishing partners alike.
Behaviour Interactive
Become a vital member of our Art Tools Development team as a Senior Technical Animator. In this role, you will utilize your in-depth expertise with Unreal Engine to aid in the integration and enhancement of our animation pipeline within the game engine. Your contributions will also include the development of innovative tools that empower our teams to efficiently create the animations essential for our diverse projects.This position is a 6-month contract, with the potential for extension.
At Kunai, we are at the forefront of transforming the financial services landscape. We develop comprehensive full-stack technology solutions tailored for banks, credit and payment networks, and infrastructure providers, empowering them to enhance their customer relationships and modernize their operations. Our mission is to facilitate our clients' adaptation to emerging trends and to future-proof their businesses by maintaining a tech-agnostic and human-centered approach.Join us in Montreal (on-site) to help shape the future of financial technology.
Valsoft Corporation
Valsoft Corporation’s Dentitek team supports over 1,000 dental clinics across Quebec with software designed to simplify operations and improve patient care. The company values collaboration, practical solutions, and a culture where every idea is welcome. Role Overview The Sales Representative - Dental Software will focus on growing Dentitek’s presence by finding and closing new business with dental clinics. This role involves understanding the needs of dental professionals, demonstrating how Dentitek’s platform adds value, and building lasting client relationships. Main Responsibilities Prospect new dental clinics through calls, emails, visits, and events. Build and manage a pipeline of qualified sales opportunities. Identify and engage decision-makers such as owner dentists and clinic managers. Assess clinic needs by analyzing operational, technological, administrative, clinical, and financial processes. Evaluate how Dentitek’s solution matches client requirements. Deliver tailored software demonstrations, highlighting benefits like efficiency, compliance, profitability, and improved patient experience. Address objections and answer initial technical questions from prospects. Prepare business proposals and negotiate within established pricing guidelines. Close deals and secure signed agreements. Work with Customer Success and training teams to ensure a smooth handoff after sale. Document client needs and agreed commitments. Participate in team meetings to help refine the sales process. Consistently meet or surpass sales targets. Location This position is based in Montreal, Quebec, Canada.
Epic Games, Inc.
Epic Games, Inc. creates interactive experiences and develops engine technology used by players and creators around the world. The company emphasizes collaboration, inclusion, and innovation, with every project shaped by a commitment to the community and a focus on delivering value to users. The UX Design group at Epic Games centers its work on user needs, tackling complex challenges with practical, intuitive solutions. Anticipating how players interact with games is a core part of the team’s approach. Role overview This Lead Technical UI Designer position is based in Montreal, Quebec, Canada, and focuses on Rocket League. The role involves leading a team of Technical UI Designers responsible for building and implementing UI systems using Unreal Engine. It combines leadership, hands-on development, and collaboration across disciplines to deliver user interfaces experienced by millions of players. Main responsibilities Lead and mentor a group of Technical UI Designers working on Rocket League’s UI systems. Encourage collaboration with UX Designers, UI Artists, and UI Engineers to maintain consistency and quality. Develop and uphold best practices and procedures for Technical UI Design. Translate features and wireframes into widgets, materials, and input navigation for UI systems. Implement blueprint logic and assist UI Artists with special presentation behaviors. Troubleshoot blueprint and UMG issues using a range of tools and techniques. Requirements Experience leading a team of 2–6 people or equivalent training. Expertise in designing UI and experiences within game engines for multiple platforms, including mobile, web, PC, and consoles. Background in creating materials and shaders in Unreal Engine or a similar environment. Strong understanding of user-centered design principles and practices.
CD PROJEKT RED
CD PROJEKT RED’s Montreal studio is seeking a Machine Learning & Game Technology Architect to join the engineering team. This role centers on designing and building advanced machine learning algorithms and game technologies to enhance player experiences and support the studio’s future titles. Key Responsibilities Lead the design and implementation of machine learning solutions for game development projects. Work closely with teams across the studio to ensure new technology integrates smoothly with existing game engines. Set and uphold technical direction for projects, focusing on quality and performance. Requirements The ideal candidate brings a strong background in both machine learning and game technology. Experience collaborating with multidisciplinary teams and providing technical leadership is essential for shaping project outcomes.
CD PROJEKT RED
CD PROJEKT RED, the studio behind The Witcher and Cyberpunk 2077, is searching for a Machine Learning & Game Technology Architect to join the Montreal team. This role centers on integrating advanced machine learning approaches into game development, aiming to create fresh and memorable experiences for players. Key Responsibilities Introduce machine learning solutions to active game development projects Collaborate with designers, artists, and engineers to develop tools and systems that enhance gameplay Contribute to technology that deepens immersion and player engagement Requirements Solid experience with machine learning Strong interest in gaming and technology Ability to work effectively with diverse teams This position is based in Montreal. CD PROJEKT RED welcomes candidates who are eager to shape the future of interactive entertainment through technology.
Behaviour Interactive Inc.
About Behaviour Interactive Behaviour Interactive, based in Montreal, is an independent game studio with over 1,200 team members worldwide. The company develops games for PC, console, and mobile, and has additional studios in Toronto, Rotterdam, and the UK. Behaviour operates in two main areas: Services, which partners with industry leaders like Disney, Sony, Activision, and Nintendo, and Original Games, which includes the studio's own titles such as Dead by Daylight. Commitment to Inclusion Behaviour Interactive values diversity and strives to create an environment where everyone is welcome. The studio encourages applicants of all backgrounds, regardless of age, gender, ethnicity, color, national origin, religion, sexual orientation, gender identity, civil status, disability, or any other status protected by law. Role Overview: Senior Gameplay Programmer – Dead by Daylight The team is looking for a Senior Gameplay Programmer to work on the acclaimed horror title, Dead by Daylight. This role sits at the heart of the Gameplay team, focusing on developing, implementing, and optimizing the mechanics that define the player experience. What You Will Do Design, implement, and refine core gameplay features for Dead by Daylight Collaborate with designers, artists, animators, and QA to bring creative concepts to life Optimize game systems to ensure a smooth and engaging player experience Location This position is based in Montreal, QC.
Ubisoft Entertainment S.A.
Role Overview Ubisoft Montreal is looking for a Team Lead - Animation to join the March of Giants project. This leadership role centers on guiding a skilled animation team, shaping their work to fit both the game's creative direction and technical needs. What You Will Do Oversee the development of animation assets that support and enhance gameplay. Mentor and support animators, helping them grow their skills and collaborate effectively. Work closely with other departments to ensure the artistic vision matches technical requirements. Promote open communication and a positive, team-focused atmosphere. About the Team This position is part of a creative group dedicated to delivering high-quality animation for March of Giants, a Ubisoft project based in Montreal.
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Browse all companies, explore by city & role, or SEO search pages. View directory listings: all jobs, search results, or location & role pages.
Behaviour Interactive
Step into the innovative realm of video game development with Behaviour Interactive, a leading independent studio located in Montreal. With a workforce of over 1,200 dedicated professionals, we pride ourselves on creating extraordinary gaming experiences across PC, console, and mobile platforms. Our studios extend beyond Montreal to Toronto, Rotterdam, and t…
Behaviour Interactive
Are you excited to embark on an adventure in cutting-edge video game development? Based in Montreal, Behaviour Interactive stands as a leader in the gaming sector, creating unforgettable experiences across PC, console, and mobile platforms. With over 1200 dedicated employees and studios in Toronto, Rotterdam, and the UK, our vibrant, independent studio thrives on two main pillars: Services and Original Games. Our Services team partners with industry giants such as Disney, Sony, Activision, and Nintendo, delivering top-notch development services and creating immersive location-based entertainment (LBE). Simultaneously, our Original Games unit stretches creative boundaries with popular IPs like the acclaimed Dead by Daylight. Join us and contribute to the future of interactive entertainment!At Behaviour Interactive, we wholeheartedly believe in diversity and inclusivity. We foster a creative environment where everyone is valued, regardless of age, gender, ethnicity, religion, sexual orientation, disability, or any other protected characteristic as outlined by applicable law.The Senior Business Analyst/Power Platform Expert will be instrumental in enhancing and optimizing our corporate tools. This role involves close collaboration with internal stakeholders, external vendors, and various back-office teams to analyze business requirements, evaluate and design solutions, and oversee end-to-end delivery, ensuring new features are robust, scalable, and aligned with our operational objectives.
Join Mistplay as a Staff Machine Learning Engineer, leading the development of cutting-edge AI solutions in the mobile gaming sector. Mistplay is recognized as the foremost loyalty application for mobile gamers, empowering millions to explore new games while earning rewards for their time and investment. Our mission is to enhance the mobile gaming experience for users globally. Download Mistplay on the Google Play Store here and connect with us on Instagram, Twitter, and Facebook. Please Note: In Canada , Mistplay follows a hybrid model of 2 days per week in-office at our locations in Toronto (400 University Ave) and Montreal (1001 Blvd. Robert-Bourassa).
About the RoleWe are seeking two highly skilled backend engineers to become integral members of our dynamic team in Montreal and Berlin. In this role, you will be instrumental in enhancing our technological capabilities by significantly improving our core backend functionalities, thereby enabling other teams to efficiently utilize this backend.If you are enthusiastic about creating exceptional products, thrive in a fast-paced environment, and are eager to contribute to the growth of an ambitious startup, then this opportunity is tailor-made for you.Our Technology Stack:Python / FastAPIPostgreSQL / MongoDB / ElasticCloud LLM providers + bare metal GPUsGoogle Cloud Platform (GCP)Joining us as an early team member means assuming significant responsibilities from the outset, with the chance to influence our foundational technological stack and infrastructure.As part of one of the most forward-thinking AI companies today, you will collaborate with a talented team of colleagues who are leaders in their respective domains, creating an incredibly stimulating work environment. Your ResponsibilitiesOwn the delivery of complex projects, collaborating with cross-functional teams to ensure the timely completion of mission-critical components.Gain a comprehensive understanding of Reliant's overarching vision and incorporate this into your architectural and process decisions.Provide insightful feedback to refine UI/UX concepts and assist in planning backend and infrastructure enhancements.Take proactive steps to maintain long-term code quality and architectural integrity. QualificationsWe are looking for a candidate with a proven track record in backend or full-stack development, with a focus on rapid innovation and effective systems design to facilitate scalability for both opportunities and team growth.You will excel in this position if you possess the following skills and experiences:5+ years of demonstrable experience in building backend services or distributed systems.Experience in designing, building, testing, and maintaining backend services and APIs that support product features, including the ability to write robust, production-quality code.Engage in system and service design; contribute to architectural discussions and make informed decisions regarding scalability, latency, cost, and reliability.Ability to navigate ambiguity and translate high-level requirements into actionable implementation plans.Collaborate with cross-functional partners including product management, frontend, UX, data, and operations to define requirements, plan implementations, and deliver features.Ensure code quality through writing, reviewing, and enhancing unit/integration tests.
Join Gameloft in Montreal as a Senior Gameplay Programmer for our latest exciting new IP project on PC and Console. In this pivotal role, you will lead the development of engaging gameplay mechanics, collaborating with a talented team to create immersive gaming experiences that resonate with players worldwide.
Behaviour Interactive
Are you ready to embark on an exhilarating journey in video game development? Based in Montreal, Behaviour Interactive stands at the forefront of the gaming industry, creating unforgettable experiences across PC, console, and mobile platforms. Our vibrant, independent studio is home to over 1200 passionate professionals, with additional studios located in Toronto, Rotterdam, and the UK. Our daily operations center around two primary business areas: Services and Original Games. The Services team collaborates with entertainment powerhouses like Disney, Sony, Activision, and Nintendo to deliver outstanding work-for-hire development and innovative immersive location-based entertainment (LBE). At the same time, our Original Games unit continually tests creative boundaries, featuring our signature IPs, including the renowned Dead by Daylight. Join us and contribute to shaping the future of interactive entertainment!At Behaviour Interactive, we are committed to creating a fair and inclusive environment where diversity is celebrated. We welcome individuals from all backgrounds, including different ages, genders, ethnicities, and other protected characteristics in accordance with applicable law.We invite you to define the research vision that will inform and enhance Behaviour's gaming worlds, deepening our understanding of the players who bring them to life.The Research Director will establish the vision, strategy, and operational framework for all research initiatives across the organization, covering both Consumer & Market Research and User Research. This role is essential in building and leading a cohesive research organization that delivers high-quality, actionable insights to guide design, product development, marketing, and business strategy.As the research counterpart to the Analytics Director, the Research Director will ensure that both qualitative and quantitative research practices are executed with methodological integrity, strategic focus, and alignment with business objectives. This position plays a pivotal role in shaping how leadership and teams understand players, users, and market trends, integrating research into the decision-making process throughout the product lifecycle.
Ubisoft Entertainment S.A.
Join our innovative team at Ubisoft as a Senior User Interface Artist, where you will play a crucial role in defining the visual style and user experience of our cutting-edge games. Your artistic vision will help create intuitive interfaces that enhance player engagement and enjoyment.As a Senior User Interface Artist, you will collaborate closely with game designers, producers, and developers to deliver compelling UI solutions that align with our game's creative vision. You will be responsible for creating high-quality graphics, animations, and layouts, while ensuring the user interface is both functional and visually appealing.
jobsforhumanity
Join the dynamic team working on Rainbow Six Siege as a Technical Animator. In this pivotal role, you will collaborate with the animation and technical teams to bring characters to life through motion and performance. Your expertise will contribute to creating immersive gameplay experiences that resonate with players worldwide.
Join the innovative team at Rainbow Six as a Machine Learning Programmer specializing in character and animation. This role invites you to leverage your expertise in machine learning to enhance the gaming experience, creating lifelike characters and animations that captivate players. Collaborate with talented designers and developers to push the boundaries of what's possible in game design.
Ubisoft Entertainment S.A.
As the Creative Director at Ubisoft Montreal, you will be responsible for establishing and articulating the high-level vision that shapes the game we are developing. You will lead the overall creative direction, fostering a collaborative creative environment that inspires teams to generate the best ideas to support this vision.Your role will ensure that all team efforts are aligned towards a common goal and shared vision. You will guarantee that every choice made during production reflects the essence of the game and brings its intended experience to life for players around the globe.Key Responsibilities:Define a clear and coherent creative vision for the game.Collaborate closely with other leadership team members to develop their specific components of the vision and unify your concepts to connect all aspects of design, graphics, narrative, and technical elements.Communicate and emphasize creative direction throughout production to guide teams.Present the game vision to the editorial team and senior management, representing your team and the project to them.Validate the consistency and quality of the game, ensuring creative alignment between the brand, experience, and strategy.Review and discuss priorities, timelines, and production scope with the producer.Travel locally and internationally to present the game, meet external partners, visit co-development studios, etc.
Ubisoft Entertainment S.A.
Join the dynamic team at Ubisoft as a Senior Gameplay Animator specializing in AI for the renowned Far Cry franchise. In this pivotal role, you will be responsible for creating realistic and engaging animations that enhance the player experience. Collaborate closely with designers and programmers to integrate animations seamlessly into the game environment.
Behaviour Interactive Inc.
Are you ready to immerse yourself in the forefront of innovative video game development? Based in the vibrant city of Montreal, Behaviour Interactive is a leading force in the gaming industry, dedicated to creating unforgettable experiences across PC, console, and mobile platforms. Our energetic, independent studio is home to over 1200 passionate professionals, with additional studios in Toronto, Rotterdam, and the UK. Our daily operations are centered around two primary business areas: Services and Original Games. Our talented Services team collaborates with renowned gaming and entertainment partners such as Disney, Sony, Activision, and Nintendo, delivering outstanding work-for-hire development and pioneering immersive location-based entertainment (LBE). Simultaneously, our Original Games division pushes creative boundaries with our signature intellectual properties, including the beloved Dead by Daylight. Join us and be part of the evolution of interactive entertainment!At Behaviour Interactive, we believe in equitable opportunities for all. We foster a diverse and creative workplace where every individual is valued. We welcome talent from all backgrounds, regardless of age, gender, ethnicity, religion, sexual orientation, or any other protected characteristic under applicable laws.Be a key player in shaping the future of an iconic survival franchise.For over a decade, 7 Days to Die has captivated more than 20 million players globally. With Behaviour Interactive partnering with The Fun Pimps, we are embarking on an exciting new chapter of growth, merging deep live game expertise with the franchise's creative legacy. This unique opportunity allows you to elevate a cherished game, enhance its long-term potential, and influence the future for millions of players.The Design Director will own the gameplay vision for the project, overseeing the overall playability, feel, and evolution of the game. Collaborating closely with the Creative Director, the Design Director transforms creative vision into coherent systems, mechanics, and player experiences that are engaging and rich. This position leads the entire design team across various facets, including gameplay, content, economy, combat, user experience, and progression. The Design Director establishes the standard for design quality, structure, and communication, while actively participating in feature prioritization, pacing, and mechanical harmony. This role is critical in ensuring the game offers a comprehensive and fulfilling experience that meets the expectations of players and publishing partners alike.
Behaviour Interactive
Become a vital member of our Art Tools Development team as a Senior Technical Animator. In this role, you will utilize your in-depth expertise with Unreal Engine to aid in the integration and enhancement of our animation pipeline within the game engine. Your contributions will also include the development of innovative tools that empower our teams to efficiently create the animations essential for our diverse projects.This position is a 6-month contract, with the potential for extension.
At Kunai, we are at the forefront of transforming the financial services landscape. We develop comprehensive full-stack technology solutions tailored for banks, credit and payment networks, and infrastructure providers, empowering them to enhance their customer relationships and modernize their operations. Our mission is to facilitate our clients' adaptation to emerging trends and to future-proof their businesses by maintaining a tech-agnostic and human-centered approach.Join us in Montreal (on-site) to help shape the future of financial technology.
Valsoft Corporation
Valsoft Corporation’s Dentitek team supports over 1,000 dental clinics across Quebec with software designed to simplify operations and improve patient care. The company values collaboration, practical solutions, and a culture where every idea is welcome. Role Overview The Sales Representative - Dental Software will focus on growing Dentitek’s presence by finding and closing new business with dental clinics. This role involves understanding the needs of dental professionals, demonstrating how Dentitek’s platform adds value, and building lasting client relationships. Main Responsibilities Prospect new dental clinics through calls, emails, visits, and events. Build and manage a pipeline of qualified sales opportunities. Identify and engage decision-makers such as owner dentists and clinic managers. Assess clinic needs by analyzing operational, technological, administrative, clinical, and financial processes. Evaluate how Dentitek’s solution matches client requirements. Deliver tailored software demonstrations, highlighting benefits like efficiency, compliance, profitability, and improved patient experience. Address objections and answer initial technical questions from prospects. Prepare business proposals and negotiate within established pricing guidelines. Close deals and secure signed agreements. Work with Customer Success and training teams to ensure a smooth handoff after sale. Document client needs and agreed commitments. Participate in team meetings to help refine the sales process. Consistently meet or surpass sales targets. Location This position is based in Montreal, Quebec, Canada.
Epic Games, Inc.
Epic Games, Inc. creates interactive experiences and develops engine technology used by players and creators around the world. The company emphasizes collaboration, inclusion, and innovation, with every project shaped by a commitment to the community and a focus on delivering value to users. The UX Design group at Epic Games centers its work on user needs, tackling complex challenges with practical, intuitive solutions. Anticipating how players interact with games is a core part of the team’s approach. Role overview This Lead Technical UI Designer position is based in Montreal, Quebec, Canada, and focuses on Rocket League. The role involves leading a team of Technical UI Designers responsible for building and implementing UI systems using Unreal Engine. It combines leadership, hands-on development, and collaboration across disciplines to deliver user interfaces experienced by millions of players. Main responsibilities Lead and mentor a group of Technical UI Designers working on Rocket League’s UI systems. Encourage collaboration with UX Designers, UI Artists, and UI Engineers to maintain consistency and quality. Develop and uphold best practices and procedures for Technical UI Design. Translate features and wireframes into widgets, materials, and input navigation for UI systems. Implement blueprint logic and assist UI Artists with special presentation behaviors. Troubleshoot blueprint and UMG issues using a range of tools and techniques. Requirements Experience leading a team of 2–6 people or equivalent training. Expertise in designing UI and experiences within game engines for multiple platforms, including mobile, web, PC, and consoles. Background in creating materials and shaders in Unreal Engine or a similar environment. Strong understanding of user-centered design principles and practices.
CD PROJEKT RED
CD PROJEKT RED’s Montreal studio is seeking a Machine Learning & Game Technology Architect to join the engineering team. This role centers on designing and building advanced machine learning algorithms and game technologies to enhance player experiences and support the studio’s future titles. Key Responsibilities Lead the design and implementation of machine learning solutions for game development projects. Work closely with teams across the studio to ensure new technology integrates smoothly with existing game engines. Set and uphold technical direction for projects, focusing on quality and performance. Requirements The ideal candidate brings a strong background in both machine learning and game technology. Experience collaborating with multidisciplinary teams and providing technical leadership is essential for shaping project outcomes.
CD PROJEKT RED
CD PROJEKT RED, the studio behind The Witcher and Cyberpunk 2077, is searching for a Machine Learning & Game Technology Architect to join the Montreal team. This role centers on integrating advanced machine learning approaches into game development, aiming to create fresh and memorable experiences for players. Key Responsibilities Introduce machine learning solutions to active game development projects Collaborate with designers, artists, and engineers to develop tools and systems that enhance gameplay Contribute to technology that deepens immersion and player engagement Requirements Solid experience with machine learning Strong interest in gaming and technology Ability to work effectively with diverse teams This position is based in Montreal. CD PROJEKT RED welcomes candidates who are eager to shape the future of interactive entertainment through technology.
Behaviour Interactive Inc.
About Behaviour Interactive Behaviour Interactive, based in Montreal, is an independent game studio with over 1,200 team members worldwide. The company develops games for PC, console, and mobile, and has additional studios in Toronto, Rotterdam, and the UK. Behaviour operates in two main areas: Services, which partners with industry leaders like Disney, Sony, Activision, and Nintendo, and Original Games, which includes the studio's own titles such as Dead by Daylight. Commitment to Inclusion Behaviour Interactive values diversity and strives to create an environment where everyone is welcome. The studio encourages applicants of all backgrounds, regardless of age, gender, ethnicity, color, national origin, religion, sexual orientation, gender identity, civil status, disability, or any other status protected by law. Role Overview: Senior Gameplay Programmer – Dead by Daylight The team is looking for a Senior Gameplay Programmer to work on the acclaimed horror title, Dead by Daylight. This role sits at the heart of the Gameplay team, focusing on developing, implementing, and optimizing the mechanics that define the player experience. What You Will Do Design, implement, and refine core gameplay features for Dead by Daylight Collaborate with designers, artists, animators, and QA to bring creative concepts to life Optimize game systems to ensure a smooth and engaging player experience Location This position is based in Montreal, QC.
Ubisoft Entertainment S.A.
Role Overview Ubisoft Montreal is looking for a Team Lead - Animation to join the March of Giants project. This leadership role centers on guiding a skilled animation team, shaping their work to fit both the game's creative direction and technical needs. What You Will Do Oversee the development of animation assets that support and enhance gameplay. Mentor and support animators, helping them grow their skills and collaborate effectively. Work closely with other departments to ensure the artistic vision matches technical requirements. Promote open communication and a positive, team-focused atmosphere. About the Team This position is part of a creative group dedicated to delivering high-quality animation for March of Giants, a Ubisoft project based in Montreal.
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