About the job
Ubisoft Montreal seeks a Lead 3D Lighting Artist to define the visual atmosphere of Assassin's Creed Invictus. This role focuses on shaping the game's environments through lighting that enhances immersion and supports gameplay. The position is based in Montreal and centers on the artistic and technical aspects of lighting design for a major title in the Assassin's Creed series.
Main responsibilities
- Direct the creation and implementation of lighting across diverse game environments
- Collaborate with art and design teams to establish lighting standards and benchmarks
- Influence visual storytelling and overall artistic direction through lighting choices
- Mentor and support junior lighting artists, offering guidance and feedback
- Foster a creative, team-oriented studio culture
Requirements
- Extensive experience with 3D lighting in game development
- Proficiency in lighting tools and techniques used in modern game engines
- Demonstrated leadership and mentoring skills within an art team
- Strong collaboration skills and attention to visual detail
This position offers the chance to influence the look and feel of Assassin's Creed Invictus through expert lighting design and team leadership.
